Independent AI game dev studio
Built with AI.
Directed by humans.
We’re a two-person AI game studio using every new tool there is, and putting our own hands, taste and heart into every game we make.
About
Nobody rides horses forever.
AI is coming to every industry, and games are no exception, whether anyone likes it or not. We’re not going to pretend otherwise.
So we use it. New tools, new technology and new workflows are whatever lets us build the games we can see in our heads.
The code may come from a machine. The direction, the emotion and the final call come from us. Every system gets tuned, every moment gets played, and every rough edge gets sanded down by someone who cares.
What is Rapid Surge Labs?
Rapid Surge Labs is an independent AI game development studio run by two founders, Sacha and Max. We build games with AI tools and workflows of our own, while every creative call, from direction and emotion to the final polish, is made by a person. We make finished games, not one-prompt experiments, and our first game is in development.
Last updated
We don’t fire off one prompt and ship slop. We’re choosing to drive cars in an age when, soon, nobody will ride horses anymore.
New workflows
We don’t just use tools. We wire them together.
Anyone can open an app and press the buttons it came with. We take the tools that exist and bind them together in ways they weren’t built for, until they become pipelines nobody had yesterday.
Half the job is unlearning. Break the established way of doing something and a new way of making things opens up. It’s a bit like thinking with portals.
The tools are off the shelf. The way we combine them is ours.
Why Rapid Surge
Our ideas used to live in our mind’s eye. Forever.Now we build them at breakneck speed.
We never ran out of ideas. We ran out of hands, and of the specific skills to make every one of them real. The new tools unchained us from that, and the power came rushing back.
Rapid is the speed. Surge is that rush of power. Labs is where we keep inventing new ways to work. Rapid Surge Labs.
How we work
Machine speed. Human standards.
AI-powered tools
We chain the sharpest AI tools into workflows of our own, so two people can move like a full team.
Human direction
Taste, emotion and intent stay with us. Every creative call has a person behind it.
Meticulous polish
Playtest, tune, repeat. We iterate until it feels right, then we go over it again.
Real games, shipped
No tech demos and no one-prompt experiments. We make finished games you can play.
Games
What we’re building
In development
Project 01
Our first game is in development. We’ll show it when it’s ready, and not a frame sooner.
Coming soon
Team
Two people. Full intent.
Sacha
Co-founder
Escaping the government sector where he managed web systems and social channels, Sacha now pours his relentless passion into pixels with newfound alacrity, frequently passing for a full-time dev.
Sacha on X @Graalitoo(personal account, opens in a new tab)Max
Co-founder
Fueling 12+ years of video game marketing with a passion that started at age 4, Max proudly lacks technical ability, relying instead on sharp instincts, strong opinions, and flawless taste.
Max on Instagram @thegooffice(personal account, opens in a new tab)
FAQ
Straight answers.
Last updated
What is Rapid Surge Labs?
Rapid Surge Labs is an independent AI game development studio run by two founders, Sacha and Max. We build games with AI tools and workflows of our own, while every creative call, from direction and emotion to the final polish, is made by a person. We make finished games, not one-prompt experiments, and our first game is in development.
Who makes the games?
Two co-founders, Sacha and Max. Sacha came from the government sector, where he managed web systems and social channels. Max brings 12+ years of video game marketing. With AI tools in our workflow, the two of us can move like a full team.
How do you use AI in game development?
We chain the sharpest AI tools into workflows of our own, binding engines, models, scripts and plugins together in ways they weren’t built for. The code may come from a machine. The direction, the emotion and the final call come from us.
Is a Rapid Surge Labs game made with a single prompt?
No. We don’t fire off one prompt and ship slop. We playtest, tune and repeat until it feels right, then go over it again: every system gets tuned, every moment gets played, and every rough edge gets sanded down by someone who cares.
What are you working on?
Our first game, Project 01, is in development. We’ll show it when it’s ready, and not a frame sooner.
How can I contact Rapid Surge Labs?
Email us at [email protected]. Press, partners, players or just curious: our inbox is open.